When your character dies you’re taken to a screen with hieroglyphic symbols popping up periodically. The death screen itself is problematic for disabled gamers with fine motor skill impairments. The best way to avoid death I’ve found is to climb on top of Trico or hide behind him until he’s dealt with them all. There’s no way for you to fight them so you have to rely on Trico to dispose of the soldiers. Stone soldiers brought to life by magic can capture the main character and take him back to their lair (leading to a death screen). The Last Guardian has a few enemies that can harm you. The pacing is slow and timing isn’t usually an issue. Puzzles are fairly simple, usually just consisting of finding the right lever to pull or getting Trico to destroy a barrier.
So you’ll mostly be exploring and solving puzzles in The Last Guardian. This becomes even more apparent when your character is in a cramped space. Controlling it directly helps, but it’s still difficult to see things above you. In my experience, the camera can go from following your character to moving wildly around the screen. The game has very little combat, yet you’ll be fighting the camera through most of the game. The camera in The Last Guardian is the most frustrating part of the controls. You move the main character with the left control stick and change the camera with the right control stick.
This command takes time and it isn’t always reliable. By holding a trigger button and pressing the directional pad, you can point him the way you want depending on where your character is facing. However, later on you’ll be able to control him more directly. He can be called on to help you get past certain obstacles, but he definitely has a mind of his own so the game encourages you to be cooperative and patient with him. The Last Guardian has you relying on Trico in order to proceed. Although the basic controls are simple, having the option to change them could have proved useful later in the game when you have to control the beast Trico. The 4 symbol buttons are used for the main actions in the game like throw, jump, interact and cancel. Unlike the studio’s previous games customizable controls are mysteriously absent from The Last Guardian. Unfortunately, for disabled gamers, the gameplay in The Last Guardian is tricky and will be hard to get used to. Unlike his last game, The Last Guardian is light on combat and heavy on puzzles. Famous designer Fumito Ueda (known for his work on Shadow of the Colossus) was the lead director for The Last Guardian.
The Last Guardian is an adventure puzzle game published by Sony and released for the PlayStation 4. The Last Guardian has you learn from, trust, and rely on the Guardian called Trico as you traverse ancient ruins. The tale of a boy who befriends a legendary beast.